Stranger Things season two premiered on October 28th. Set in a time when nerd culture — D&D, video game arcades, Ghostbusters — was an underground club of passionate people so devoted to their obsessions they were willing to be bullied incessantly for it, Stranger Things celebrates the creativity and drive of its central characters, Mike, Dustin, and Lucas. The boys solve puzzles mostly because they can connect the dots between D&D and real life. Stranger Things finds success not just from nostalgizing the past, but by being juxtaposed by what nerd culture is today. As evidenced by everything from the Zuckerbergs of the tech world to the multi-billion dollar Marvel franchise, it’s now as lucrative to be a professional nerd as it is fun to be a nerd footsoldier.
But this season we don’t just get the boys — we get a new character who is as real today as she was in 1980: the nerd girl.
The girl in question is named Max. A skateboarding ginger with anger issues, her game of choice is the 1982-classic Dig Dug. Upon discovering Max has beaten their high score at the arcade (Max’s pseudonym: Mad Max), Dustin and Lucas instantly fall for her. After all, she’s a gamer. She’s not like most girls they know; she’s like them. Continue reading Stranger Things’ Problem with Mad Max